We'll stop you! Come on, Rush! The "Megaman 6" game was released in March 1994. Capcom did the design of the game while Mitsuteru Fukushima and Nobuhito Shimizu did the programming of it. On this art print you will see 8.3 seconds of it's game play, recorded 166 seconds after the machine was powered on. The art print visualize the Random Access Memory while the game is running. This uncovers the inner working of the machine and at the same time it reveals its concealed but unique pattern to the world.