Pulled Strings was largly inspired by the seemingly random outputs created with the "pull-string" technique, a technique where strings are being used to draw on a paper or canvas. Depending on what kind of string or color is being used, the results can vary a lot.
The initial goal was to replicate the technique digitally but I quickly realized that I would need to simulate way too many aspects to get a satisfying result in an acceptable render-time. I therefore tried to embrace the digital environment and let the user easily swap out palettes and backgrounds to try different combinations.
The custom-built "pigments-system" tries to approximate color-distribution of the real world.